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AI Insights · Timothy · October 2022

Top 5 io Games on iOS in Saudi Arabia Q3 2022

In Q3 2022, the top io games on iOS in Saudi Arabia experienced various trends in weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into their performance.

Top 5 io Games on iOS in Saudi Arabia Q3 2022

In Q3 2022, the top 5 io games on the iOS platform in Saudi Arabia showed a range of performance trends. Here’s a closer look at their weekly downloads, revenue, and active users:

Snake.io - Fun Online Snake from Kooapps saw its weekly revenue fluctuate, peaking at $33 in late July and $32 in the last week of September. Weekly downloads peaked at 28.5K in mid-July but declined to around 15.5K by the end of September. Active users started at 231.6K in late June, dipped to 200.7K in early September, and slightly recovered to 208.5K by the end of the quarter.

Fall.io - Race of Dino by Duong Nguyen experienced a steady decline in weekly downloads, from 15.3K in late June to 1.8K by the end of September. Revenue varied between $20 and $40, with a high of $40 in late July. Active users also saw a decline, starting at 25.3K in late June and dropping to 13.1K by the end of the quarter.

State.io - Conquer the World from AI Games FZ showed a mixed trend in revenue, with highs of $90 in late June and lows of $34 in mid-September. Downloads fluctuated, reaching a peak of 7.8K in early August and ending the quarter at 5.4K. Active users exhibited a slight increase, starting at 23.1K in late June and ending at 24.9K in late September.

Party.io by PANGO GAMES saw a significant spike in downloads, from around 1.4K in late June to 5.8K in late August, before dropping back to 1.2K by the end of September. Revenue was minimal, only peaking at $5 in late August and mid-September. Active users followed a similar pattern, peaking at 6.9K in late August and dropping to 2.3K by the end of September.

slither.io from Lowtech Studios LLC had a relatively stable download trend, peaking at 2.9K in mid-July and ending the quarter at 1.7K. Revenue was negligible throughout the quarter. Active users started at 23.2K in late June, experienced a decline to 13.9K in mid-September, and slightly recovered to 16.5K by the end of September.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022